![]() ![]() ![]() The current leading frameworks are MRTK, XRTK and the Unity XR SDK. Click to open package.json file under SDK file folder: Fig 4. Several frameworks promise to support both AR and VR experiences. The guide outlines the steps needed to configure both Unity and MRTK to use the XR SDK pipeline for the Oculus Quest. Step1: Create a new project: Open Unity and create a new project as shown: Fig 4.1 Create a new project Step2Import SDK Enter Windows>Package Manager>+>Add package from disk Fig 4.2 Open Package Manager Fig 4.3 Load package from disk Here will pop up a dialogue box. ![]() Follow the How to configure Oculus Quest in MRTK using the XR SDK pipeline guide to the end.If the list of settings are already there, no profile needs to be created. ( Optional) Click on the Windows Mixed Reality tab under XR Plug-in Management and create a custom settings profile to change the defaults. Also ensure that Initialize XR on Startup is checked. ( Required for in-editor HoloLens Remoting, otherwise optional) Go to the Standalone settings and ensure Windows Mixed Reality is checked under Plug-in Providers. Go to the Universal Windows Platform settings and ensure Windows Mixed Reality is checked under Plug-in Providers.Įnsure that Initialize XR on Startup is checked. This will pull down a few dependency packages as well.Įnsure that the following all successfully installed:Ĭlick on the XR Plug-in Management tab in the Project Settings window. Go into Unity's Package Manager and install the Windows XR Plugin package, which adds support for Windows Mixed Reality on XR SDK. SDKs Tools Ocumen Samples Showcases Demos and prototypes can be downloaded directly from our Explore page. The sections below will cover the steps needed to configure XR SDK for each platform. Downloads Downloads On this page you can access our SDK components and tools. The XR SDK pipeline currently supports 3 platforms: Windows Mixed Reality, Oculus, and OpenXR. Configuring Unity for the XR SDK pipeline In Unity 2020, it's the only XR pipeline in Unity. In Unity 2019, it provides an alternative to the existing XR pipeline. ![]() Read more about the XR SDK in Unitys blog article and XR SDK documentation. unitypackage, available from the Downloads page. The XR SDK is a plugin framework for Unity with numerous benefits for developers. XR SDK is Unity's new XR pipeline in Unity 2019.3 and beyond. ARCore SDK for Unity is a standalone SDK that lets you use ARCores features when targeting Android. ![]()
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